<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>pelto.dev</title><description>Welcome to my website!</description><link>https://example.com/</link><item><title>How to pick a weighted random element from an array in GDScript</title><link>https://example.com/blog/godot-weighted-pick-random/</link><guid isPermaLink="true">https://example.com/blog/godot-weighted-pick-random/</guid><pubDate>Wed, 29 May 2024 00:00:00 GMT</pubDate></item><item><title>Choosing between Godot and Bevy for Grand Strategy</title><link>https://example.com/blog/godot-vs-bevy/</link><guid isPermaLink="true">https://example.com/blog/godot-vs-bevy/</guid><description>Some thoughts on which game engine is preferrable for grand strategy games: Godot or Bevy</description><pubDate>Tue, 27 Feb 2024 00:00:00 GMT</pubDate></item><item><title>Blog Schema Template</title><link>https://example.com/blog/template/</link><guid isPermaLink="true">https://example.com/blog/template/</guid><description>Lorem ipsum dolor sit amet</description><pubDate>Mon, 26 Feb 2024 00:00:00 GMT</pubDate></item><item><title>Devlog #0 - Untitled Strategy Game</title><link>https://example.com/blog/grand/</link><guid isPermaLink="true">https://example.com/blog/grand/</guid><description>Lorem ipsum dolor sit amet</description><pubDate>Mon, 30 Oct 2023 00:00:00 GMT</pubDate></item><item><title>Textures and Compute Shaders in Godot 4</title><link>https://example.com/blog/textures-and-compute-shaders-in-godot/</link><guid isPermaLink="true">https://example.com/blog/textures-and-compute-shaders-in-godot/</guid><description>Learn about using compute shaders in Godot for procedural terrain generation. This article covers challenges, tips, and key resources, including texture formats and Godot&apos;s Image class, based on experiences with Godot 4.1.</description><pubDate>Tue, 18 Jul 2023 00:00:00 GMT</pubDate></item><item><title>GPU-based Hydraulic Erosion in Godot</title><link>https://example.com/blog/godot-hydraulic-erosion/</link><guid isPermaLink="true">https://example.com/blog/godot-hydraulic-erosion/</guid><description>Lorem ipsum dolor sit amet</description><pubDate>Fri, 14 Jul 2023 00:00:00 GMT</pubDate></item><item><title>Using MDX</title><link>https://example.com/blog/using-mdx/</link><guid isPermaLink="true">https://example.com/blog/using-mdx/</guid><description>Lorem ipsum dolor sit amet</description><pubDate>Sat, 02 Jul 2022 00:00:00 GMT</pubDate></item><item><title>Markdown Style Guide</title><link>https://example.com/blog/markdown-style-guide/</link><guid isPermaLink="true">https://example.com/blog/markdown-style-guide/</guid><description>Here is a sample of some basic Markdown syntax that can be used when writing Markdown content in Astro.</description><pubDate>Fri, 01 Jul 2022 00:00:00 GMT</pubDate></item></channel></rss>